All the afford needed to create a new stream class was to override the methods sync and overflow of basic_streambuf and write implementations for the output routines. Now we can write to a console window from a GUI based application:OG_constream text_fenster;int i = 10;double d = 3.14156;std::string sstr("STL String");CString cstr("Microsoft CString");text_fenster << "i = " << i << std::endl;text_fenster << "d = " << d << std::endl;text_fenster << "STL String = " << sstr.c_str() << std::endl;text_fenster << "Microsoft CString = " << (LPCSTR) cstr << std::endl;
